Making of the Abandon Factory

Click through here for the breakdown on how Romi Volentino, from Indonesia, created the Abandon(ed) Factory for this challenge.

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Depth Of Field in 3DMax and After Effects

Depth Of Field is essential to add believability and realism to any 3d render. In this tutorial Chandan Kumar will explain how to achieve in camera DOF in 3d studio max, and how to improve quality and control focus using the camera’s target distance. – CGtuts

Click through here for video

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Motion Blur – Tutorial

Blur Matters(s) is a tutorial by Vyonyx on how they blur people in 3D renders. Read the full tutorial here.

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Making of House on the Coast

I’m sure you’ve seen this image around?

And now, found out the details behind it.
This image has an amazing feel to it and Ronen Bekerman’s site features 3Dnotos’ breakdown of House on the Coast. They touch on the modelling, lighting and texturing.
View more of their work here.

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Stereoscopic 3D with Max 2012

This tutorial by Arnab Bhadra, will go through making 3D stereoscopic renders using Max 2012. This, by using a free script by Andrew Dour. Link through here to watch the video.

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Making of Taliesin Mod.Fab

Visit Ronen Bekerman’s site for the Making of Taliesin Mod.Fab, by Matt Guetta. Matt is a 3D artist based in France. LINK TO MAKING OF.

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Making of Final Stand

This ‘making of’ by Brandon Martynowicz as featured on 3Dtotal. Brandon uses 3ds Max, Photoshop, Maya, V-Ray to create this image. Read here to find out how.
Also – CGtuts has there next quiz up – General CG

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Making of White Street Loft

Head over to 3Dtotal (who have an occasional ’making of’) for Mackiewicz Maciek’s breakdown of the White Street Loft.

Using Cinema 4D, V-Ray and Photoshop. Read it all here.
(LOVE Bono on the pillow btw!)

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Making of Sopot

As featured on Renderspirit, there is a post by Lukasz Gradzki from Renderare.com on how they put together this final image. Read it all here.

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Perfecting Imperfection

A very interesting interview with Neoscape. They are using Mudbox for set dressing and furniture to add slight imperfections to increase the realism of their perspectives.

Read it here: http://area.autodesk.com/inhouse/custstories/perfecting_imperfection

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Photoshop for 3D Artists

Photo-editing tools play a large roll in 3D work – whether you’re doing that final touch-up of awesome or the fix up.

While browsing (and I do a lot of browsing), I came across this tutorial book for sale -
Photoshop for 3D Artists: Volume 1.
The book covers original design work, texturing and post production and effects.
A [...]

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Making of Biblio

Thanks to Carlos Rinaldo, from Milan, who posted up this ‘making of’ on 3D total. Here’s the direct link through to it.
And again, if you’re doing a library type rendering, click back to the free book texture post here.

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Facial Motion Capture tutorial

Eric Thelander has a tutorial up on CGrecord showing how to use your digital camera for facial motion capture.  He covers importing and preparing your shot footage, extracting the motion and how to use it on your 3D character.
Click through here to watch all the videos or download the files.
INTRO:

Hope it’s useful to someone! [...]

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Add a 3D model to real image

Thanks Tihomir for this breakdown on CGarena. Concentrating on the toning and composition mainly, how to tackle placing a 3D model (car model in this case) to a real image, for the best results.
Read it here

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Making of “The Dungeon”

This making of is featured on 3Dtotal – have a look at the breakdown of  The Dungeon by Alex Ruano. The scene was inspired by his workspace as a freelancer.
He’s used 3D Studio, Vray, Photoshop and Fusion to put it all together, but read it all here: LINK

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Evermotion Training DVD

Have a look at these renders promoting Evermotion’s own Arch Vis Training DVD.

Learn how to properly use vray and start creating professional vizualizations.
This DVD with over 4,5 hours of narrated tutorials will teach you how to do it.
DVD contains two complete architectural scenes (for 3d studio max) with all the materials, cameras and light setup, [...]

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La Ruelle Lighting tutorial

Go through this Fog and Mist at Night – a tutorial on 3Dtotal by Andrzej Sykut. Using 3Dmax and Vray, Andrzej puts together this moody image above.
LINK TO TUTORIAL

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Making of Old Cafe

Narek Gabazyan uses, 3D Max, V-ray, After Effects, Nuke and Photoshop to create one of his recent projects, Old Cafe.
Love the mood of the image. On 3Dtotal he shares how he went about it, and where the idea came from. Read more here…

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Realistic blueprint from 3D object

While I think this is something interesting to be able to do, I’m not really sure when you’d use it. Cool studio artwork perhaps?

Anyhow, Alvaro Guzman posted this tutorial on psd.tutsplus.com: LINK

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Making Of Setubal Beach

It’s interesting to read how other artists tackle a render or project. Not only could there be something new to learn, but we spend a lot of time guessing how the masters do it (especially when it’s really amazing).
3Dtotal often posts tutorials and breakdowns. I found this one by artist Douglas Shimada (render below).
He used Softimage [...]

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