Have a look through Jamie Cardoso’s latest tutorial (either on CG Arena or Jamie’s blog).
Jamie has some great work out there and I love the interior detail you get to see in this image.
Read here
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Visit Vizpark for a collection of industry related products for sale (textures, models, etc.)
They also have a free section for you to try out a few of their products – see preview below.
My favourite looking one are these sidewalk textures.
Create an account to access these, but be sure to visit the Tutorial section too.
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Watch the tutorial, by Omer Kako for CG Arena on how to light an interior using 3ds Max & Vray.
Link through here
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This tutorial is by Jamie Cardoso for CG Channel.
Jamie covers compositing render elements from 3D Max in Photoshop, adjustment layers and effects.
Link through here.
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Go through this tutorial by Chandan Kumar on how to use this free script, Copitor.
There is a ‘how to’ for copying an object or a series of objects from one 3d Max scene to another.
Anything to make tasks faster right?
Link through to CG Tuts tutorial here.
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Using 3d Max and Vray – link through here to 3D Artist online.
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Watch the trailer below by Mohamed Mrigua – modelling and texturing a headboard in 3D max.
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In our industry this is a must, as CAD files fly through our studio by the hour.
Watch this 30 min video tutorial by Mrigua Simo below
or link directly here
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Go through this quick making of on CGArchitect by Evan Mandala of 2G Studio.
Read all about this image here.
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Have you attempted a Winter scene before? Get some insight here on Evermotion’s tutorial from Nguyen Hai Dang – a Vietnamese artist.
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Using Vray proxies for high poly trees. Watch the vid below.
Linked through from Evermotion’s site here.
Tip of the Week. Handling hi-polygon trees using Vray proxies. from EVERMOTION on Vimeo.
Do You have hi-polygon trees in Your scene? Learn how to handle them with Vray proxies.
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Chris Kowal’s quick notes on lighting indoor and outdoor scenes with 3Dmax and Vray on 3D World’s site -
link.
There are 15 quick points so give it a read.
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Read the breakdown with Krista Mollion from Transparent House from 3D World. The focus is on their project, San Francisco’s Bayview Hunters Point development.
Read the Q&A here, but be sure to watch the video below too for more insight.
Making Of Hunters Point & Candlestick Development for Lennar Urban from Transparent House on Vimeo.
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The lighting for this image caught my eye. Who doesn’t love long afternoon shadows?
You’ll notice 3 more shots of the same house, but this one was my favourite.
Read through the tutorial on Renderspirt here. Software 3DMax, Vray and After Effects, mainly.
This image is by Lichtecht
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Watch the tutorial below on how to manage a complicated and poly heavy scenes in 3dsmax
Heavy scenes management from EVERMOTION on Vimeo.
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How To Convert a Triangulated Mesh into Quads in 3d Studio Max Using ‘Quadrangulate’ – on CGtuts
Watch the video below, but link through here to get more info and the script you’ll need.
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Read Egor Goray’s post on Evermotion for this set of renderings. Egor also posts up a few reference images used.
Having landed back home from NYC just 2 weeks ago, of course these caught my eye!
I think they’re great for the look and feel. And if we were to commercialise it – it would be great [...]
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In relation to yesterday’s post – watch this tutorial.
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Towards the end of 2012, I posted up a few renders by Anh Thi Ly.
If you liked them or are interested in how these were put together, read the ‘making of’ here on Evermotion.
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Have a look through this tutorial by Jamie Cardoso on CGArena – Creating Customised IES web lights for Vray or Mental Ray.
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