Making Of Setubal Beach
It’s interesting to read how other artists tackle a render or project. Not only could there be something new to learn, but we spend a lot of time guessing how the masters do it (especially when it’s really amazing).
3Dtotal often posts tutorials and breakdowns. I found this one by artist Douglas Shimada (render below).

Douglas Shimada
He used Softimage XSI, Photoshop and ZBrush. Read about the modelling, texturing, light and post-production here.



