Making your own textures

I’m sure many 3D artists and graphic designers, after paging and scrolling through a 100 possible images, are tempted to pull out their hair. Finding the texture that’s just right, isn’t always easy.

Considered making your own? Sometimes it’s the best way to build your library.

Digital Photography School posted a few tips on their site – things to consider when taking your own texture photos.

“1. Use side light: Side light will always bring out more significant texture than direct lighting.

2. Don’t get too fancy, but shoot with an angle. Remember that there is always a place for the seemingly unoriginal texture of dirt, but don’t be afraid to shoot that dirt from a variety of different angles and positions.

3. Remember that while the image is an essential piece of the work, it is not the only piece. Think about how well the image will blend with text, other images, and layout.

4. Shoot with the highest resolution possible. Graphic artists may take your image and magnify it to emphasize the texture in a piece. This is not possible if your image is low quality.

5. Shoot in unexpected places. Dumps and recycling facilities have a surprising amount of easy-to-spot textures. Metal, wood, plastics, rust – and all in a variety of conditions. These textures are invaluable to graphic artists.

6. Pay attention to color. Graphic artists pay special attention to color theory. As color communicates powerfully in design, be sure to do everything possible to unify the color schemes to your image, and make the color as vivid and vibrant as possible.

7. Look to the skies. A vivid blue sky or dark and stormy clouds always have a place in a graphic artists’ texture library. As these horizon images are often used as backgrounds, be sure to capture in a maximum resolution size.

8. Be a team player. If a graphic artist requests a shot, do whatever you can to understand exactly what he is looking for. Don’t complain if the shot you come back with doesn’t work. Always be willing to go back out and try again.

9. Specifically go for lack of detail. You don’t want a lot of variation in color or pattern. Keep it simple.

10. Shoot your textures in a series. Find a good patch of concrete? Get a series of that concrete in a variety of different places, angles, and position. Then you can offer it as a package.”

With some simple photo editing to colour correct and crop, you’ll have the perfect for your project.



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Kris

Kristal is our office coordinator, a qualified journalist and copyrighter.