Partical Flow proxy distribution (Simon Moir)
Simon Moir has a nice write up here: http://simonmoir.blogspot.com/2008/07/particle-flow-island.html
Be sure to check out the rest of his blog, there are some great nuggets of info.
I made this as an example of how to distribute Vray Proxy trees using Particle Flow and some cool scripts. This PDF illustrates the main steps;
-Painting over a top-down render to create distribution maps for trees and bushes.
-Using Tuomas Jomppanen’s script to replace each particle with a dummy object.
-Randomly dividing the dummy objects into named selection sets.
-Clone & Aligning various species of Vray Proxy Flora to each selection set.
-Randomly scaling / rotating them using Marc Florestant’s script.
I demonstrated this a year ago at the London 3ds Max User Group so since then I’ve thought of various ways to streamline the proccess. I’ve also started to use GroundWiz which is great fun. Someone always says “great boats!”… We bought them.




